StatusLive Servers online11,693 Players37,293 Populated2,927 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S16363Server sheetchecked 33d ago

M├│j Serwer Rust [STAGING]

Offline 83.242.127.9:28015 checked 33d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,363top 71%
Last wipe33d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on M├│j Serwer Rust [STAGING]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 13:53 UTC33d ago 0 – running 0
Tue 22 Sep, 18:03 UTC36d ago 0 – 2.8 days 1
Thu 17 Sep, 15:41 UTC41d ago 1 – 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is M├│j Serwer Rust [STAGING], and is it online now?

M├│j Serwer Rust [STAGING] is offline at this moment; 33 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 September 2026.

In which location is M├│j Serwer Rust [STAGING] hosted?

A region is not published by M├│j Serwer Rust [STAGING]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 83.242.127.9:28015 is its address.

On which Rust version is M├│j Serwer Rust [STAGING] running?

On Windows, M├│j Serwer Rust [STAGING] runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for M├│j Serwer Rust [STAGING]?

The latest refresh records M├│j Serwer Rust [STAGING] as offline, last seen 33 days 12 hours ago.

In the rankings, which position does M├│j Serwer Rust [STAGING] hold?

Within the top 71% of all ranked servers: M├│j Serwer Rust [STAGING] at #16,363 for player hours, seven days recorded.

Schedules

What happens on M├│j Serwer Rust [STAGING] on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for M├│j Serwer Rust [STAGING]?

There is no next wipe to predict at M├│j Serwer Rust [STAGING], which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 33 days 12 hours ago.

Settings

Which rules and settings are recorded for M├│j Serwer Rust [STAGING]?

Gather rate for M├│j Serwer Rust [STAGING]: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is M├│j Serwer Rust [STAGING] played?

A procedural map, generated by the game, is what M├│j Serwer Rust [STAGING] runs.

Filters

On Rust Graphs, which lists and filters contain M├│j Serwer Rust [STAGING]?

On Rust Graphs, M├│j Serwer Rust [STAGING] is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on M├│j Serwer Rust [STAGING]?

The game's server browser reads these tags from M├│j Serwer Rust [STAGING]: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is M├│j Serwer Rust [STAGING] joined?

Enter client.connect 83.242.127.9:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded