StatusLive Servers online11,657 Players49,583 Populated3,193 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S13777Server sheetchecked 21d ago

TFUALF

Offline 83.253.171.123:28015 checked 21d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,777top 62%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TFUALF
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:59 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
156 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
290 / 325
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
35 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
20 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
152 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
65 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TFUALF online, and what uptime has been recorded?

The current state of TFUALF is offline, with the last sighting 21 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is TFUALF hosted?

No region is published by TFUALF. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 83.253.171.123:28015.

What Rust version is recorded for TFUALF?

Rust network protocol 2634 and build 166652 on Windows: that is what TFUALF runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on TFUALF?

TFUALF is not responding at the latest refresh; the last record of it online is 21 days 15 hours ago.

Against other Rust servers, where is TFUALF placed?

Within the top 62% of all ranked servers: TFUALF at #13,777 for player hours, seven days recorded.

Schedules

What is recorded on TFUALF on wipe day?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked.

On TFUALF, when do wipes occur?

Too few wipes are on record for TFUALF to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 21 days 17 hours ago.

Settings

Which rules and settings are recorded for TFUALF?

No gather rate is stated in the name of TFUALF. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is TFUALF played?

TFUALF runs a procedural map, which the game generates.

Filters

Where does TFUALF appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TFUALF: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TFUALF?

The game's server browser reads these tags from TFUALF: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is TFUALF joined?

Enter client.connect 83.253.171.123:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded