StatusLive Servers online11,874 Players87,370 Populated3,991 Wiped · 3 h171 Interval5 min Date27 OCT 2026

DWG RG-S6125Server sheetchecked 2d ago

Rust Chill

Offline 83.44.158.253:28015 checked 2d ago

Connect
Players now 1/ 10 10% full
7-day average1peak 1
Rank#6,125top 28%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Chill
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
769 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust Chill, and is it online now?

Rust Chill is offline at this moment; 2 days 10 hours ago is when it was last seen. For the last 7 full days the record is 31 of 168 hours up, 18% of the time. On 18 October 2026 is when Rust Graphs first saw it.

In which location is Rust Chill hosted?

No region is published by Rust Chill. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 83.44.158.253:28015 is its address.

On which Rust version is Rust Chill running?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust Chill runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Rust Chill?

Rust Chill is not responding at the latest refresh; the last record of it online is 2 days 10 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is Rust Chill placed?

Over the last seven days, Rust Chill records #6,125 for player hours: the top 28% of all ranked servers.

Wipe times

On Rust Chill, when do wipes occur?

Too few wipes are on record for Rust Chill to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 6 hours ago.

Settings

Which rules and settings are recorded for Rust Chill?

The name of Rust Chill records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Rust Chill played?

A procedural map, generated by the game, is what Rust Chill runs.

Filters

Where does Rust Chill appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Chill are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Chill, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Rust Chill publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Chill?

Enter client.connect 83.44.158.253:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded