DWG RG-S14066Server sheetchecked 12d ago
Name of Server as Shown on the Client Server List
Offline 84.115.221.240:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?
Last seen 12 days 22 hours ago; right now Name of Server as Shown on the Client Server List is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 October 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 84.115.221.240:28015.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168133. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 12 days 22 hours ago.
In the rankings, which position does Name of Server as Shown on the Client Server List hold?
Over the last seven days, Name of Server as Shown on the Client Server List records #14,066 for player hours: the top 65% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 12 days 22 hours ago the current world was made.
Settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has Name of Server as Shown on the Client Server List loaded?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Tags
On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?
These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168133 (Build): Build: 168133; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Name of Server as Shown on the Client Server List?
Enter client.connect 84.115.221.240:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168133,ts8
Game
gmrust
mp1
ts8
v2635
cs168133
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.