StatusLive Servers online11,853 Players82,944 Populated3,958 Wiped · 3 h170 Interval5 min Date27 OCT 2026

DWG RG-S14412Server sheetchecked 27d ago

TestServer

Offline 84.147.150.45:28015 checked 27d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,412top 60%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
713 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is TestServer online, and what uptime has been recorded?

Last seen 27 days 7 hours ago; right now TestServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 30 September 2026.

What location is recorded for TestServer?

No region is published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 84.147.150.45:28015.

What Rust version is recorded for TestServer?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on TestServer. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 27 days 7 hours ago.

What rank has been recorded for TestServer?

Player hours over seven days place TestServer at #14,412, within the top 60% of ranked servers.

Schedules

On TestServer, when do wipes occur?

The record of TestServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 30 days 6 hours ago the current world was made.

Map and rules

What settings and rules apply on TestServer?

No gather rate is stated in the name of TestServer. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for TestServer?

A procedural map, generated by the game, is what TestServer runs.

Lists and filters

On Rust Graphs, which lists and filters contain TestServer?

The Rust Graphs lists that carry TestServer are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TestServer?

Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to TestServer?

Connect with client.connect 84.147.150.45:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded