DWG RG-S15901Server sheetchecked 21d ago
Test
Offline 84.166.196.163:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Test, and is it up?
Test is offline at this moment; 21 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 4 October 2026.
What location is recorded for Test?
There is no region published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 84.166.196.163:28015 is its address.
What Rust version is recorded for Test?
Rust network protocol 2634 and build 166652 on Windows: that is what Test runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for Test?
The latest refresh records Test as offline, last seen 21 days 2 hours ago.
In the rankings, which position does Test hold?
Over the last seven days, Test records #15,901 for player hours: the top 72% of all ranked servers.
Schedules
On Test, when do wipes occur?
Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 6 hours ago.
Settings
What settings and rules apply on Test?
No gather rate is stated in the name of Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Test?
Test runs a procedural map, which the game generates.
Tags
Where does Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Test joined?
In Rust, press F1 and type client.connect 84.166.196.163:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.