StatusLive Servers online11,867 Players86,491 Populated4,000 Wiped · 3 h169 Interval5 min Date27 OCT 2026

DWG RG-S16850Server sheetchecked 27d ago

Homelab Rust

Offline 84.167.219.16:28015 checked 27d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,850top 71%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Homelab Rust
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
762 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
51 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
110 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
414 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
237 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
181 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Homelab Rust, and is it online now?

Homelab Rust is offline at this moment; 27 days 22 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 29 September 2026.

In which location is Homelab Rust hosted?

A region is not published by Homelab Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 84.167.219.16:28015.

On which Rust version is Homelab Rust running?

Rust network protocol 2633 and build 165217 on Linux: that is what Homelab Rust runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Homelab Rust?

The latest refresh records Homelab Rust as offline, last seen 27 days 22 hours ago.

What rank has been recorded for Homelab Rust?

Player hours over seven days place Homelab Rust at #16,850, within the top 71% of ranked servers.

Wipe times

Which times and days are wipes plotted at on Homelab Rust?

Homelab Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 28 days 5 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Homelab Rust?

No gather rate is stated in the name of Homelab Rust. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Homelab Rust?

Homelab Rust runs a procedural map, which the game generates.

Tags

Where does Homelab Rust appear among the Rust Graphs lists and filters?

On Rust Graphs, Homelab Rust is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Homelab Rust?

The game's server browser reads these tags from Homelab Rust: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Homelab Rust joined?

In Rust, press F1 and type client.connect 84.167.219.16:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded