StatusLive Servers online11,607 Players35,149 Populated2,874 Wiped · 3 h61 Interval5 min Date28 OCT 2026

DWG RG-S15425Server sheetchecked 2d ago

TEST

Offline 84.17.46.76:28015 checked 2d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,425top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
212 / 250
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
15 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
19 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
114 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
42 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
40 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TEST, and is it online now?

Last seen 2 days 14 hours ago; right now TEST is offline. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. On 25 October 2026 is when Rust Graphs first saw it.

What location is recorded for TEST?

There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 84.17.46.76:28015.

What Rust version is recorded for TEST?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on TEST. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for TEST?

No response from TEST; the server was last seen 2 days 14 hours ago. The seven-day mean on this server is 0 players.

Against other Rust servers, where is TEST placed?

Within the top 69% of all ranked servers: TEST at #15,425 for player hours, seven days recorded.

Wipe data

On TEST, when do wipes occur?

TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 10 hours ago.

Rules and settings

Which settings does TEST run, and what rules?

The name of TEST records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is TEST played?

A procedural map, generated by the game, is what TEST runs.

Lists and filters

Where does TEST appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TEST?

The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join TEST?

Connect with client.connect 84.17.46.76:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded