StatusLive Servers online11,711 Players51,860 Populated3,326 Wiped · 3 h134 Interval5 min Date28 OCT 2026

DWG RG-S15666Server sheetchecked 33d ago

TESTTEST

Offline 84.184.236.35:28015 checked 33d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,666top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TESTTEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TESTTEST online, and what uptime has been recorded?

Last seen 33 days 13 hours ago; right now TESTTEST is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 24 September 2026.

In which location is TESTTEST hosted?

There is no region published by TESTTEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 84.184.236.35:28015 is its address.

On which Rust version is TESTTEST running?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on TESTTEST. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on TESTTEST?

No response from TESTTEST; the server was last seen 33 days 13 hours ago.

What rank has been recorded for TESTTEST?

Player hours over seven days place TESTTEST at #15,666, within the top 71% of ranked servers.

Wipe data

What wipe schedule has been recorded for TESTTEST?

TESTTEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 33 days 13 hours ago.

Settings

What settings and rules apply on TESTTEST?

The name of TESTTEST records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is TESTTEST played?

A procedural map, generated by the game, is what TESTTEST runs.

Tags

On Rust Graphs, which lists and filters contain TESTTEST?

The Rust Graphs lists that carry TESTTEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TESTTEST, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags TESTTEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join TESTTEST?

Enter client.connect 84.184.236.35:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded