StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S14408Server sheetchecked 27d ago

Map Test Server

Offline 84.190.84.248:28015 checked 27d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,408top 63%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Map Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
309 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
316 / 325
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
27 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
30 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
154 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Map Test Server online, and what uptime has been recorded?

The current state of Map Test Server is offline, with the last sighting 27 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

In which location is Map Test Server hosted?

There is no region published by Map Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 84.190.84.248:28015.

On which Rust version is Map Test Server running?

On Windows, Map Test Server runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Map Test Server?

The latest refresh records Map Test Server as offline, last seen 27 days 2 hours ago.

In the rankings, which position does Map Test Server hold?

Player hours over seven days place Map Test Server at #14,408, within the top 63% of ranked servers.

Schedules

What wipe schedule has been recorded for Map Test Server?

Map Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 3 hours ago.

Rules and settings

Which rules and settings are recorded for Map Test Server?

The name of Map Test Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Filters

Where does Map Test Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Map Test Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Map Test Server?

The game's server browser reads these tags from Map Test Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Map Test Server?

Enter client.connect 84.190.84.248:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded