DWG RG-S15396Server sheetchecked 12m ago
[EU] Monkey Bear Island
Online EU 84.196.178.178:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 11:25 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [EU] Monkey Bear Island, and is it up?
[EU] Monkey Bear Island is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is [EU] Monkey Bear Island stable in the figures recorded?
The last 48 hours give an average of 81 server fps and a floor of 50. Counted at its highest: 88,276 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,988 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is [EU] Monkey Bear Island hosted?
The EU tag is how [EU] Monkey Bear Island lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 84.196.178.178:28015.
What Rust version is recorded for [EU] Monkey Bear Island?
Rust network protocol 2634 and build 167398 on Linux: that is what [EU] Monkey Bear Island runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on [EU] Monkey Bear Island?
At the last refresh, [EU] Monkey Bear Island recorded 0 players across 5 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for [EU] Monkey Bear Island?
[EU] Monkey Bear Island also measures #2,586 in Europe on the same seven-day player-hour count, at #15,396 globally and in the top 69% of ranked servers.
Schedules
What happens on [EU] Monkey Bear Island on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for [EU] Monkey Bear Island?
Once a month, with the force wipe, is when [EU] Monkey Bear Island wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 16 days 21 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
What settings and rules apply on [EU] Monkey Bear Island?
No gather rate is stated in the name of [EU] Monkey Bear Island. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.
What is the map for [EU] Monkey Bear Island?
Size 4,000 with seed 1252181378: that is the procedural map [EU] Monkey Bear Island runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does [EU] Monkey Bear Island appear among the Rust Graphs lists and filters?
On Rust Graphs, [EU] Monkey Bear Island is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on [EU] Monkey Bear Island?
The game's server browser reads these tags from [EU] Monkey Bear Island: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is [EU] Monkey Bear Island joined?
In Rust, press F1 and type client.connect 84.196.178.178:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,^z,^y,^m,^v,EU,gmvanilla,cs167398,ts8
Game
gmvanilla
mp5
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
