StatusLive Servers online11,898 Players102,471 Populated3,963 Wiped · 3 h334 Interval5 min Date29 OCT 2026

DWG RG-S13307Server sheetchecked 39d ago

My Staging Test Server

Offline 84.21.189.215:28015 checked 39d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,307no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Staging Test Server online, and what uptime has been recorded?

The current state of My Staging Test Server is offline, with the last sighting 39 days 3 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for My Staging Test Server?

There is no region published by My Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 84.21.189.215:28015 is its address.

On which Rust version is My Staging Test Server running?

The platform is Windows and the version is Rust network protocol 2633 and build 164795 on My Staging Test Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on My Staging Test Server?

The latest refresh records My Staging Test Server as offline, last seen 39 days 3 hours ago.

In the rankings, which position does My Staging Test Server hold?

Within the top – of all ranked servers: My Staging Test Server at #13,307 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for My Staging Test Server?

The record of My Staging Test Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 42 days 4 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for My Staging Test Server?

Gather rate for My Staging Test Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for My Staging Test Server?

A procedural map, generated by the game, is what My Staging Test Server runs.

Filters

Where does My Staging Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, My Staging Test Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Staging Test Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs164795 (Build): The game build is 164795; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags My Staging Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is My Staging Test Server joined?

In Rust, press F1 and type client.connect 84.21.189.215:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs164795
Build The game build is 164795.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded