DWG RG-S14441Server sheetchecked 28d ago
Pal Test
Offline 84.217.56.163:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Pal Test online, and what uptime has been recorded?
Last seen 28 days 18 hours ago; right now Pal Test is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.
What location is recorded for Pal Test?
No region is published by Pal Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 84.217.56.163:28015.
On which Rust version is Pal Test running?
Rust network protocol 2633 and build 165217 on Windows: that is what Pal Test runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Pal Test?
No response from Pal Test; the server was last seen 28 days 18 hours ago.
Against other Rust servers, where is Pal Test placed?
Over the last seven days, Pal Test records #14,441 for player hours: the top 60% of all ranked servers.
Schedules
On Pal Test, when do wipes occur?
Pal Test's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 29 days 20 hours ago.
Settings
What settings and rules apply on Pal Test?
The name of Pal Test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Pal Test?
Pal Test runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Pal Test?
The Rust Graphs lists that carry Pal Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Pal Test?
gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Pal Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Pal Test joined?
Enter client.connect 84.217.56.163:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.