StatusLive Servers online11,819 Players71,592 Populated3,741 Wiped · 3 h136 Interval5 min Date27 OCT 2026

DWG RG-S15404Server sheetchecked 6d ago

Test Server

Offline 84.236.28.111:28088 checked 6d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
615 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Test Server online, and what uptime has been recorded?

Last seen 6 days 6 hours ago; right now Test Server is offline. 40 of 168 hours up over the last 7 full days, which is 24% of the time. First seen by Rust Graphs on 17 October 2026.

In which location is Test Server hosted?

There is no region published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 84.236.28.111:28088.

On which Rust version is Test Server running?

Rust network protocol 2633 and build 163207 on Linux: that is what Test Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Test Server?

Test Server is not responding at the latest refresh; the last record of it online is 6 days 6 hours ago. The seven-day mean on this server is 0 players.

In the rankings, which position does Test Server hold?

Player hours over seven days place Test Server at #15,404, within the top 69% of ranked servers.

Wipe data

What wipe schedule has been recorded for Test Server?

Test Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 52 days 5 hours ago the current world was made.

Map and rules

Which settings does Test Server run, and what rules?

The name of Test Server records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Filters

Where does Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test Server?

Tags published by Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Test Server?

Connect with client.connect 84.236.28.111:28088: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded