StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S8794Server sheetchecked 8m ago

CZ/EU | Rust Vanilla

Online EU 84.242.72.130:28015 checked 8m ago

weekly wipes vanilla
Connect
Players now 0/ 500 0% full
7-day average0peak 1
Rank#8,794top 40% · #2159 in EU
Last wipe2d agoweekly schedule
Next wipe4d 1hSun 1 Nov, 22:49 UTC
Fig. 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on CZ/EU | Rust Vanilla
Fig. 2

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:49 UTC, in 4d 1h. Its weekly schedule tag · low confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 4d 1hSun 1 Nov, 22:49 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 11d 1hSun 8 Nov, 22:49 UTC
  4. 18d 1hSun 15 Nov, 22:49 UTC
  5. 25d 1hSun 22 Nov, 22:49 UTC
  6. 32d 1hSun 29 Nov, 22:49 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 39d 1hSun 6 Dec, 22:49 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:49 UTC2d ago 1 – running 0
Mon 12 Oct, 22:23 UTC15d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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General notes

Quick answers

from the figures on this page

Server details

How reliable is CZ/EU | Rust Vanilla, and is it online now?

CZ/EU | Rust Vanilla is up at this moment. Counted from its reported uptime, the last restart was about 2 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

How does CZ/EU | Rust Vanilla perform, as measured?

Average server fps over the last 48 hours is 190; the lowest was 155. Counted at its highest: 138,088 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,666 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is CZ/EU | Rust Vanilla hosted?

With its EU tag, CZ/EU | Rust Vanilla lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 84.242.72.130:28015.

What Rust version is recorded for CZ/EU | Rust Vanilla?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on CZ/EU | Rust Vanilla. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on CZ/EU | Rust Vanilla?

0 of 500 slots on CZ/EU | Rust Vanilla are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 1 players.

Against other Rust servers, where is CZ/EU | Rust Vanilla placed?

CZ/EU | Rust Vanilla also measures #2,159 in Europe on the same seven-day player-hour count, at #8,794 globally and in the top 40% of ranked servers.

Wipe data

On CZ/EU | Rust Vanilla, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 11 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

Which times and days are wipes plotted at on CZ/EU | Rust Vanilla?

Too few of CZ/EU | Rust Vanilla's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Sunday 1 November at 22:49 UTC its next wipe is due. 2 days 22 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

What settings and rules apply on CZ/EU | Rust Vanilla?

Gather rate for CZ/EU | Rust Vanilla: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has CZ/EU | Rust Vanilla loaded?

CZ/EU | Rust Vanilla runs a procedural map of size 5,000 with seed 667157071, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain CZ/EU | Rust Vanilla?

The Rust Graphs lists that carry CZ/EU | Rust Vanilla are: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

On CZ/EU | Rust Vanilla, what is meant by each tag?

Tags published by CZ/EU | Rust Vanilla, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to CZ/EU | Rust Vanilla?

In Rust, press F1 and type client.connect 84.242.72.130:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded