StatusLive Servers online11,802 Players85,695 Populated3,901 Wiped · 3 h157 Interval5 min Date28 OCT 2026

DWG RG-S14113Server sheetchecked 34d ago

My Server Name

Offline 84.244.33.87:28015 checked 34d ago

Connect
Players now 1/ 500 0% full
7-day average0peak –
Rank#14,113top 64%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 11:47 UTC34d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
665 / 750
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
62 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
49 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Server Name, and is it online now?

My Server Name is offline at this moment; 34 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 September 2026.

What location is recorded for My Server Name?

A region is not published by My Server Name. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 84.244.33.87:28015 is its address.

What Rust version is recorded for My Server Name?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on My Server Name. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on My Server Name?

No response from My Server Name; the server was last seen 34 days 3 hours ago.

Against other Rust servers, where is My Server Name placed?

Over the last seven days, My Server Name records #14,113 for player hours: the top 64% of all ranked servers.

Wipe times

On My Server Name, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On My Server Name, when do wipes occur?

My Server Name's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 4 hours ago.

Map and rules

Which rules and settings are recorded for My Server Name?

The name of My Server Name records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Server Name played?

My Server Name runs a procedural map, which the game generates.

Tags

Where does My Server Name appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Server Name: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags My Server Name publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Server Name joined?

Connect with client.connect 84.244.33.87:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded