StatusLive Servers online11,795 Players69,100 Populated3,591 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S14547Server sheetchecked 30d ago

Name of Server as Shown on the Client Server List

Offline 84.247.43.61:28015 checked 30d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,547top 61%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
508 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
423 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
57 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
58 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
151 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

Last seen 30 days 16 hours ago; right now Name of Server as Shown on the Client Server List is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What location is recorded for Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 84.247.43.61:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 30 days 16 hours ago.

In the rankings, which position does Name of Server as Shown on the Client Server List hold?

Within the top 61% of all ranked servers: Name of Server as Shown on the Client Server List at #14,547 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 30 days 21 hours ago.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

Gather rate for Name of Server as Shown on the Client Server List: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is Name of Server as Shown on the Client Server List joined?

Connect with client.connect 84.247.43.61:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded