DWG RG-S13783Server sheetchecked 23d ago
Test
Offline 84.32.100.102:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test online, and what uptime has been recorded?
Test is offline at this moment; 23 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 4 October 2026 is when Rust Graphs first saw it.
In which location is Test hosted?
There is no region published by Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 84.32.100.102:28015.
On which Rust version is Test running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Test. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Test?
Test is not responding at the latest refresh; the last record of it online is 23 days 15 hours ago.
What rank has been recorded for Test?
Within the top 61% of all ranked servers: Test at #13,783 for player hours, seven days recorded.
Wipe times
What wipe schedule has been recorded for Test?
Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 31 days 22 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Test?
The name of Test records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.
On which map is Test played?
Test runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain Test?
The Rust Graphs lists that carry Test are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test?
gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Test publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Test joined?
In Rust, press F1 and type client.connect 84.32.100.102:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.