DWG RG-S16938Server sheetchecked 29d ago
ServerName
Offline 84.32.99.94:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is ServerName online, and what uptime has been recorded?
ServerName is offline at this moment; 29 days 8 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.
In which location is ServerName hosted?
There is no region published by ServerName. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 84.32.99.94:28015.
On which Rust version is ServerName running?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for ServerName?
The latest refresh records ServerName as offline, last seen 29 days 8 hours ago.
Against other Rust servers, where is ServerName placed?
Player hours over seven days place ServerName at #16,938, within the top 71% of ranked servers.
Wipe data
On ServerName, when do wipes occur?
Too few wipes are on record for ServerName to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 29 days 12 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for ServerName?
No gather rate is stated in the name of ServerName. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain ServerName?
The Rust Graphs lists that carry ServerName are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on ServerName?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags ServerName publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is ServerName joined?
Enter client.connect 84.32.99.94:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.