StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S2521Server sheetchecked 12m ago

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |

Online EU 84.54.14.162:28015 checked 12m ago

biweekly wipes vanillaoxide
Connect
Players now 4/ 200 2% full
7-day average2peak 6
Rank#2,521top 11% · #963 in EU
Last wipe13d agobiweekly schedule
Next wipe14hThu 29 Oct, 15:52 UTC
Fig. 1

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2...
Fig. 2

Server performance

025507510002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 15:52 UTC, in 14h. Its biweekly schedule tag · low confidence

usual gap11.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak7players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. 14hThu 29 Oct, 15:52 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 14hThu 12 Nov, 15:52 UTC
  4. 28d 14hThu 26 Nov, 15:52 UTC
  5. 35d 17hThu 3 Dec, 19:00 UTCFW
  6. 42d 14hThu 10 Dec, 15:52 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 18, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:52 UTC13d ago 18 – running 1
Thu 1 Oct, 17:56 UTC FW27d ago 3 halved by day 1 13.9 days 0
Sun 20 Sep, 03:06 UTC38d ago 1 halved by day 2 11.6 days 0
Thu 17 Sep, 15:53 UTC41d ago 3 held half 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
0 / 200
02
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 131 on average
17 / 100
03
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 30 on average
15 / 200
04
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average
11 / 200
05
Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average
8 / 150
06
РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average
4 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, and is it online now?

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is up at this moment. The uptime it reports puts the last restart at about 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | stable in the figures recorded?

99 server fps on average over the last 48 hours, and never under 93. Counted at its highest: 88,588 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,879 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | hosted?

In Europe [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 84.54.14.162:28015.

On which Rust version is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

At the last refresh, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | recorded 4 players across 200 slots. Averaged across seven days, the player count is 2, with a peak of 6. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 5 players.

Against other Rust servers, where is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | placed?

Across seven days, player hours give [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | #2,521 globally and #963 in Europe, a top 11% position among ranked servers.

Wipe data

On [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, what does the data show for wipe day?

At their busiest, its recent wipes drew 7 players on average. 46 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. By day 1.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Too few of [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 15:52 UTC. The world it runs now was made 13 days 9 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

Which settings does [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | run, and what rules?

No gather rate is stated in the name of [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | played?

[TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | runs a procedural map of size 3,850 with seed 1212824008, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

On Rust Graphs, [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK | is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |, what is meant by each tag?

The game's server browser reads these tags from [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); EU (Europe): The server browser lists it under Europe; sc2 (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [TR/EU] RUSTGELE |Türkiye|NO LİMİT|NO LAG| 2 HAFTALIK |?

Enter client.connect 84.54.14.162:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustgele.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,sc2,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players Slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Other

sc2
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded