DWG RG-S14482Server sheetchecked 17d ago
Test Server
Offline 84.86.181.46:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Test Server online, and what uptime has been recorded?
Test Server is offline at this moment; 17 days 7 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.
What location is recorded for Test Server?
There is no region published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 84.86.181.46:28015.
On which Rust version is Test Server running?
The platform is Windows and the version is Rust network protocol 2634 and build 167398 on Test Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Test Server?
No response from Test Server; the server was last seen 17 days 7 hours ago.
Against other Rust servers, where is Test Server placed?
Player hours over seven days place Test Server at #14,482, within the top 66% of ranked servers.
Schedules
What wipe schedule has been recorded for Test Server?
Too few wipes are on record for Test Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 17 days 7 hours ago.
Settings
What settings and rules apply on Test Server?
No gather rate is stated in the name of Test Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Lists and filters
Where does Test Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Test Server?
Enter client.connect 84.86.181.46:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.