StatusLive Servers online11,880 Players98,236 Populated3,914 Wiped · 3 h395 Interval5 min Date29 OCT 2026

DWG RG-S16363Server sheetchecked 34d ago

Temporary Testing Server

Offline 84.86.42.213:28015 checked 34d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,363top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Temporary Testing Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
984 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Temporary Testing Server, and is it up?

Temporary Testing Server is offline at this moment; 34 days 2 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

What location is recorded for Temporary Testing Server?

No region is published by Temporary Testing Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 84.86.42.213:28015.

On which Rust version is Temporary Testing Server running?

Rust network protocol 2633 and build 165217 on Windows: that is what Temporary Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Temporary Testing Server?

The latest refresh records Temporary Testing Server as offline, last seen 34 days 2 hours ago.

Against other Rust servers, where is Temporary Testing Server placed?

Player hours over seven days place Temporary Testing Server at #16,363, within the top 71% of ranked servers.

Wipe times

On Temporary Testing Server, when do wipes occur?

Too few wipes are on record for Temporary Testing Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days 5 hours ago.

Settings

Which settings does Temporary Testing Server run, and what rules?

Gather rate for Temporary Testing Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Temporary Testing Server?

Temporary Testing Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Temporary Testing Server?

These Rust Graphs lists include Temporary Testing Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Temporary Testing Server?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Temporary Testing Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Temporary Testing Server joined?

Connect with client.connect 84.86.42.213:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded