DWG RG-S15895Server sheetchecked 25d ago
TestServer
Offline 85.112.61.39:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for TestServer, and is it up?
The current state of TestServer is offline, with the last sighting 25 days 21 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 2 October 2026.
In which location is TestServer hosted?
No region is published by TestServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.112.61.39:28015 is its address.
What Rust version is recorded for TestServer?
Rust network protocol 2634 and build 166586 on Windows: that is what TestServer runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on TestServer?
No response from TestServer; the server was last seen 25 days 21 hours ago.
What rank has been recorded for TestServer?
Within the top 70% of all ranked servers: TestServer at #15,895 for player hours, seven days recorded.
Wipe times
On TestServer, when do wipes occur?
Too few wipes are on record for TestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 23 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for TestServer?
No gather rate is stated in the name of TestServer. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Tags
Where does TestServer appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry TestServer are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TestServer, what is meant by each tag?
Tags published by TestServer, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join TestServer?
Connect with client.connect 85.112.61.39:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.