StatusLive Servers online11,702 Players66,491 Populated3,572 Wiped · 3 h112 Interval5 min Date28 OCT 2026

DWG RG-S6086Server sheetchecked 12m ago

Rust Server

Online 85.131.243.59:28015 checked 12m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 5
Rank#6,086top 27%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.511.5212:0021:0006:0016:0001:0010:00Wiped Tue 27 Oct, 08:49 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

Server fpsWipe
010020030040012:0021:0006:0016:0001:0010:00Wiped Tue 27 Oct, 08:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:49 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
657 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
433 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
43 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
48 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
183 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
111 / 125
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Server online, and what uptime has been recorded?

Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 25 hours ago. For the last 2 full days the record is 48 of 48 hours up, 100% of the time. First seen by Rust Graphs on 25 October 2026.

How does Rust Server perform, as measured?

Average server fps over the last 48 hours is 142; the lowest was 93. Counted at its highest: 48,987 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,010 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Server?

There is no region published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 85.131.243.59:28015 is its address.

On which Rust version is Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Rust Server?

0 of 50 slots on Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 5. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 2 players.

Against other Rust servers, where is Rust Server placed?

Player hours over seven days place Rust Server at #6,086, within the top 27% of ranked servers.

Wipe data

What wipe schedule has been recorded for Rust Server?

The record of Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 hours ago the current world was made.

Rules and settings

What settings and rules apply on Rust Server?

No gather rate is stated in the name of Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Rust Server played?

Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Rust Server?

Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Rust Server joined?

In Rust, press F1 and type client.connect 85.131.243.59:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded