DWG RG-S15423Server sheetchecked 9m ago
Rust Server
Online 85.131.244.149:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 01:16 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust Server, and is it up?
Rust Server is up at this moment. About 10 days 8 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rust Server show?
87 server fps on average over the last 48 hours, and never under 22. Counted at its highest: 93,619 entities, buildings, deployables and the rest of the world included. 4,040 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Rust Server hosted?
A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.131.244.149:28015.
On which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Rust Server?
0 of 4 slots on Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rust Server placed?
Over the last seven days, Rust Server records #15,423 for player hours: the top 69% of all ranked servers.
Wipe data
On Rust Server, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Rust Server?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 4 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Rust Server?
No gather rate is stated in the name of Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is Rust Server played?
Size 4,000 with seed 50000: that is the procedural map Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Rust Server joined?
Enter client.connect 85.131.244.149:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.