DWG RG-S15405Server sheetchecked 13m ago
Rust Server
Online 85.131.244.162:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:34 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Rust Server online, and what uptime has been recorded?
Right now, Rust Server is recorded as online. About 10 days 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Rust Server show?
Average server fps over the last 48 hours is 80; the lowest was 52. Counted at its highest: 113,463 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,957 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rust Server?
A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.131.244.162:28015.
What Rust version is recorded for Rust Server?
On Linux, Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Rust Server?
At the last refresh, Rust Server recorded 0 players across 1 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Rust Server?
Within the top 69% of all ranked servers: Rust Server at #15,405 for player hours, seven days recorded.
Schedules
What is recorded on Rust Server on wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Rust Server?
Too few wipes are on record for Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 20 days 6 hours ago.
Settings
Which rules and settings are recorded for Rust Server?
No gather rate is stated in the name of Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust Server?
Rust Server runs a procedural map of size 4,500 with seed 428, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Rust Server?
On Rust Graphs, Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to Rust Server?
Enter client.connect 85.131.244.162:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.