StatusLive Servers online11,799 Players79,295 Populated3,786 Wiped · 3 h103 Interval5 min Date28 OCT 2026

DWG RG-S15323Server sheetchecked 12m ago

RustServer

Online 85.131.244.66:28015 checked 12m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer
Fig. 2

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:13 UTC24d ago 0 – running 0
Tue 15 Sep, 22:32 UTC42d ago 0 – 18.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
586 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
372 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
49 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
38 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
130 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
144 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustServer online, and what uptime has been recorded?

RustServer is up at this moment. Counted from its reported uptime, the last restart was about 10 days 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustServer show?

164 server fps on average over the last 48 hours, and never under 111. Counted at its highest: 49,828 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,889 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for RustServer?

No region is published by RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.131.244.66:28015.

What Rust version is recorded for RustServer?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on RustServer. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on RustServer?

Current player count on RustServer: 0, of 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for RustServer?

Over the last seven days, RustServer records #15,323 for player hours: the top 69% of all ranked servers.

Wipe times

On RustServer, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RustServer?

Too few wipes are on record for RustServer to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 11 hours ago.

Rules and settings

What settings and rules apply on RustServer?

The name of RustServer records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for RustServer?

Size 3,000 with seed 19686: that is the procedural map RustServer runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does RustServer appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RustServer: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags RustServer publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to RustServer?

Enter client.connect 85.131.244.66:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded