StatusLive Servers online11,630 Players38,873 Populated2,981 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S15412Server sheetchecked 10m ago

Rust Server

Online 85.131.245.240:28015 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,412top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 08:00 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
325 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
22 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
19 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
201 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
97 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
30 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Server online, and what uptime has been recorded?

Right now, Rust Server is recorded as online. The uptime it reports puts the last restart at about 10 days 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is Rust Server stable in the figures recorded?

The last 48 hours give an average of 181 server fps and a floor of 115. Counted at its highest: 48,463 entities, buildings, deployables and the rest of the world included. 2,775 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Server?

There is no region published by Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 85.131.245.240:28015 is its address.

What Rust version is recorded for Rust Server?

On Linux, Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Rust Server?

0 of 50 slots on Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust Server hold?

Player hours over seven days place Rust Server at #15,412, within the top 69% of ranked servers.

Schedules

What happens on Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rust Server?

The record of Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 18 days 23 hours ago the current world was made.

Settings

What settings and rules apply on Rust Server?

Gather rate for Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server?

Size 3,000 with seed 50000: that is the procedural map Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Rust Server joined?

In Rust, press F1 and type client.connect 85.131.245.240:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded