DWG RG-S15335Server sheetchecked 8m ago
Rust Server
Online 85.131.246.147:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 20:50 UTC14d ago | 1 | – | running | 0 |
| Sat 3 Oct, 02:59 UTC26d ago | 1 | halved by day 1 | 11.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust Server online, and what uptime has been recorded?
At this moment Rust Server is online. The uptime it reports puts the last restart at about 11 days 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 15 September 2026.
How does Rust Server perform, as measured?
The last 48 hours give an average of 174 server fps and a floor of 111. Counted at its highest: 48,451 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,533 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust Server?
No region is published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.131.246.147:28015.
On which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Rust Server?
0 of 50 slots on Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
What rank has been recorded for Rust Server?
Within the top 69% of all ranked servers: Rust Server at #15,335 for player hours, seven days recorded.
Wipe data
What happens on Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 32 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
Which times and days are wipes plotted at on Rust Server?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 14 days 12 hours ago.
Settings
What settings and rules apply on Rust Server?
Gather rate for Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Rust Server?
On Rust Graphs, Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Rust Server?
Enter client.connect 85.131.246.147:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.