StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h41 Interval5 min Date28 OCT 2026

DWG RG-S15373Server sheetchecked 2h ago

RustServer

Online 85.131.253.153:28015 checked 2h ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:25 UTC21d ago 0 – running 0
Thu 17 Sep, 23:19 UTC40d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer, and is it up?

At this moment RustServer is online. About 10 days 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is RustServer stable in the figures recorded?

Average server fps over the last 48 hours is 191; the lowest was 39. Counted at its highest: 49,616 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,859 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustServer?

A region is not published by RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 85.131.253.153:28015 is its address.

On which Rust version is RustServer running?

Rust network protocol 2634 and build 167781 on Linux: that is what RustServer runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on RustServer?

0 of 50 slots on RustServer are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is RustServer placed?

Over the last seven days, RustServer records #15,373 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on RustServer on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On RustServer, when do wipes occur?

Too few wipes are on record for RustServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 21 days 22 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for RustServer?

The name of RustServer records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has RustServer loaded?

Size 3,000 with seed 19686: that is the procedural map RustServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RustServer appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustServer, what is meant by each tag?

Tags published by RustServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RustServer joined?

Connect with client.connect 85.131.253.153:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded