StatusLive Servers online11,719 Players48,039 Populated3,199 Wiped · 3 h104 Interval5 min Date29 OCT 2026

DWG RG-S7472Server sheetchecked 8m ago

Gamed!de

Online 85.14.194.247:28015 checked 8m ago

Connect
Players now 0/ 8 0% full
7-day average0peak 1
Rank#7,472top 34%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on Gamed!de
Fig. 2

Server performance

01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
246 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Gamed!de, and is it up?

At this moment Gamed!de is online. About 5 days 8 hours ago is when it last restarted, measured from the uptime it reports. 116 of 168 hours up over the last 7 full days, which is 69% of the time. On 16 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Gamed!de show?

30 server fps on average over the last 48 hours, and never under 15. Counted at its highest: 31,477 entities, buildings, deployables and the rest of the world included. 2,689 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is Gamed!de hosted?

No region is published by Gamed!de. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.14.194.247:28015.

On which Rust version is Gamed!de running?

On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Gamed!de?

Current player count on Gamed!de: 0, of 8 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Gamed!de hold?

Over the last seven days, Gamed!de records #7,472 for player hours: the top 34% of all ranked servers.

Wipe times

What wipe schedule has been recorded for Gamed!de?

Too few wipes are on record for Gamed!de to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 12 days 7 hours ago.

Map and rules

What settings and rules apply on Gamed!de?

The name of Gamed!de records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Gamed!de played?

Seed 6738 and size 2,500 define the procedural map Gamed!de generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Gamed!de?

The Rust Graphs lists that carry Gamed!de are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Gamed!de, what is meant by each tag?

The game's server browser reads these tags from Gamed!de: gmrust (Game mode): Standard survival, as Rust plays; mp8 (Max players): Slots: 8; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Gamed!de?

In Rust, press F1 and type client.connect 85.14.194.247:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp8
Max players Slots: 8.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded