StatusLive Servers online11,805 Players79,944 Populated3,786 Wiped · 3 h105 Interval5 min Date28 OCT 2026

DWG RG-S11803Server sheetchecked 9m ago

Stilchi

Online 85.14.210.9:23100 checked 9m ago

moddedoxidepve
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#11,803top 53%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75108:0015:0022:0004:0011:0019:00Wiped Tue 27 Oct, 08:37 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Stilchi
Fig. 2

Server performance

Server fpsWipe
01020304008:0015:0022:0004:0011:0019:00Wiped Tue 27 Oct, 08:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average
218 / 2000
02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
306 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
105 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
19 / 200
05 57 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
49 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Stilchi online, and what uptime has been recorded?

Stilchi is up at this moment. The uptime it reports puts the last restart at about 9 hours ago. First seen by Rust Graphs on 27 October 2026.

How does Stilchi perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 22. Counted at its highest: 89,948 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,399 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Stilchi?

A region is not published by Stilchi. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.14.210.9:23100 is its address.

On which Rust version is Stilchi running?

Rust network protocol 2635 and build 168909 on Linux: that is what Stilchi runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Stilchi?

Current player count on Stilchi: 0, of 10 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 1 players.

What rank has been recorded for Stilchi?

Player hours over seven days place Stilchi at #11,803, within the top 53% of ranked servers.

Schedules

Which times and days are wipes plotted at on Stilchi?

The record of Stilchi's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 35 hours ago.

Map and rules

Which rules and settings are recorded for Stilchi?

Gather rate for Stilchi: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Stilchi?

Stilchi runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Stilchi?

These Rust Graphs lists include Stilchi: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Stilchi, what is meant by each tag?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Stilchi publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Stilchi joined?

Connect with client.connect 85.14.210.9:23100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded