DWG RG-S15323Server sheetchecked 3h ago
4Netplayers 311023
Online 85.14.211.6:20000 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC22d ago | 0 | – | running | 0 |
| Sun 4 Oct, 03:10 UTC24d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is 4Netplayers 311023, and is it online now?
Right now, 4Netplayers 311023 is recorded as online. Counted from its reported uptime, the last restart was about 36 hours ago. 159 of 168 hours up over the last 7 full days, which is 95% of the time. First seen by Rust Graphs on 13 September 2026.
How does 4Netplayers 311023 perform, as measured?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 89,973 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,855 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for 4Netplayers 311023?
No region is published by 4Netplayers 311023. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.14.211.6:20000.
On which Rust version is 4Netplayers 311023 running?
Rust network protocol 2635 and build 168909 on Linux: that is what 4Netplayers 311023 runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for 4Netplayers 311023?
Current player count on 4Netplayers 311023: 0, of 10 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does 4Netplayers 311023 hold?
Over the last seven days, 4Netplayers 311023 records #15,323 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on 4Netplayers 311023 on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on 4Netplayers 311023?
4Netplayers 311023's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 22 days 21 hours ago.
Map and rules
Which settings does 4Netplayers 311023 run, and what rules?
The name of 4Netplayers 311023 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has 4Netplayers 311023 loaded?
Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers 311023 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does 4Netplayers 311023 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry 4Netplayers 311023 are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On 4Netplayers 311023, what is meant by each tag?
Tags published by 4Netplayers 311023, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join 4Netplayers 311023?
Connect with client.connect 85.14.211.6:20000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.