StatusLive Servers online11,700 Players43,056 Populated3,055 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S15490Server sheetchecked 39d ago

4Netplayers Rust Server

Offline 85.14.216.102:21800 checked 39d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is 4Netplayers Rust Server online, and what uptime has been recorded?

4Netplayers Rust Server is offline at this moment; 39 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is 4Netplayers Rust Server hosted?

There is no region published by 4Netplayers Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.14.216.102:21800.

On which Rust version is 4Netplayers Rust Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on 4Netplayers Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on 4Netplayers Rust Server?

The latest refresh records 4Netplayers Rust Server as offline, last seen 39 days 15 hours ago.

In the rankings, which position does 4Netplayers Rust Server hold?

Player hours over seven days place 4Netplayers Rust Server at #15,490, within the top 70% of ranked servers.

Schedules

What wipe schedule has been recorded for 4Netplayers Rust Server?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 54 days 17 hours ago.

Map and rules

Which settings does 4Netplayers Rust Server run, and what rules?

Gather rate for 4Netplayers Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for 4Netplayers Rust Server?

Seed 1234567890 and size 4,000 define the procedural map 4Netplayers Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain 4Netplayers Rust Server?

On Rust Graphs, 4Netplayers Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On 4Netplayers Rust Server, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is 4Netplayers Rust Server joined?

In Rust, press F1 and type client.connect 85.14.216.102:21800 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded