StatusLive Servers online11,693 Players37,293 Populated2,927 Wiped · 3 h93 Interval5 min Date29 OCT 2026

DWG RG-S16957Server sheetchecked 30d ago

4Netplayers Rust Server

Offline 85.14.216.16:24500 checked 30d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,957top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for 4Netplayers Rust Server, and is it up?

Last seen 30 days 18 hours ago; right now 4Netplayers Rust Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is 4Netplayers Rust Server hosted?

There is no region published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.14.216.16:24500.

On which Rust version is 4Netplayers Rust Server running?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on 4Netplayers Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on 4Netplayers Rust Server?

The latest refresh records 4Netplayers Rust Server as offline, last seen 30 days 18 hours ago.

In the rankings, which position does 4Netplayers Rust Server hold?

Player hours over seven days place 4Netplayers Rust Server at #16,957, within the top 71% of ranked servers.

Wipe times

Which times and days are wipes plotted at on 4Netplayers Rust Server?

4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 53 days 9 hours ago.

Rules and settings

What settings and rules apply on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for 4Netplayers Rust Server?

Size 5,000 with seed 889538489: that is the procedural map 4Netplayers Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain 4Netplayers Rust Server?

The Rust Graphs lists that carry 4Netplayers Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers Rust Server?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to 4Netplayers Rust Server?

Enter client.connect 85.14.216.16:24500 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded