DWG RG-S15989Server sheetchecked 25d ago
4Netplayers Rust Server
Offline 85.14.216.5:20300 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:47 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is 4Netplayers Rust Server online, and what uptime has been recorded?
The current state of 4Netplayers Rust Server is offline, with the last sighting 25 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for 4Netplayers Rust Server?
A region is not published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.14.216.5:20300.
On which Rust version is 4Netplayers Rust Server running?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on 4Netplayers Rust Server?
4Netplayers Rust Server is not responding at the latest refresh; the last record of it online is 25 days 2 hours ago.
What rank has been recorded for 4Netplayers Rust Server?
Over the last seven days, 4Netplayers Rust Server records #15,989 for player hours: the top 71% of all ranked servers.
Wipe data
What is recorded on 4Netplayers Rust Server on wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on 4Netplayers Rust Server?
Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 10 hours ago the current world was made.
Settings
What settings and rules apply on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has 4Netplayers Rust Server loaded?
Size 5,000 with seed 1234567890: that is the procedural map 4Netplayers Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does 4Netplayers Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, 4Netplayers Rust Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On 4Netplayers Rust Server, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags 4Netplayers Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join 4Netplayers Rust Server?
In Rust, press F1 and type client.connect 85.14.216.5:20300 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.