StatusLive Servers online11,662 Players33,506 Populated2,814 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S4290Server sheetchecked 9m ago

SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO

Online 85.15.69.127:28016 checked 9m ago

2x moddedoxide
Connect
Players now 0/ 80 0% full
7-day average0peak 4
Rank#4,290top 19%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO
Fig. 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held40%else halves by day 4

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:14 UTC2d ago 4 – running 0
Thu 22 Oct, 11:05 UTC6d ago 4 halved by day 1 3.9 days 0
Mon 12 Oct, 09:21 UTC16d ago 4 halved by day 9 10.1 days 0
Thu 1 Oct, 20:35 UTC FW27d ago 5 halved by day 4 10.5 days 0
Tue 29 Sep, 11:19 UTC29d ago 2 held half 2.4 days 1
Tue 22 Sep, 20:26 UTC36d ago 2 held half 6.6 days 0
Thu 17 Sep, 04:07 UTC41d ago 5 halved by day 3 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 806 on average
258 / 300
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 599 on average
128 / 150
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average
133 / 200
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
41 / 150
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 329 on average
431 / 430
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, and is it up?

Right now, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is recorded as online. Counted from its reported uptime, the last restart was about 39 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO perform, as measured?

The last 48 hours give an average of 130 server fps and a floor of 88. Counted at its highest: 74,730 entities, buildings, deployables and the rest of the world included. 3,313 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

A region is not published by SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 85.15.69.127:28016.

What Rust version is recorded for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

On Windows, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

Current player count on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO: 0, of 80 slots. Averaged across seven days, the player count is 0, with a peak of 4. Over the last 48 hours the busiest hour was 11:00 UTC, at an average of 3 players.

In the rankings, which position does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO hold?

Over the last seven days, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO records #4,290 for player hours: the top 19% of all ranked servers.

Wipe times

What happens on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO on the day of a wipe?

At their busiest, its recent wipes drew 4 players on average. 27 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 40% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 4.

Which times and days are wipes plotted at on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

No next wipe can be predicted for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 2 days 19 hours ago.

Settings

Which rules and settings are recorded for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

The name records 2x gather for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO runs a procedural map of size 3,500 with seed 839286028, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

On SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, what is meant by each tag?

Tags published by SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp80 (Max players): 80 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO joined?

In Rust, press F1 and type client.connect 85.15.69.127:28016 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp80
Max players 80 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded