StatusLive Servers online11,699 Players51,829 Populated3,292 Wiped · 3 h140 Interval5 min Date28 OCT 2026

DWG RG-S15412Server sheetchecked 38d ago

My Staging Test Server

Offline 85.155.228.58:28015 checked 38d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,412no region published
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Staging Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 14:01 UTC40d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is My Staging Test Server, and is it online now?

My Staging Test Server is offline at this moment; 38 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Staging Test Server?

A region is not published by My Staging Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 85.155.228.58:28015 is its address.

What Rust version is recorded for My Staging Test Server?

On Windows, My Staging Test Server runs Rust network protocol 2633 and build 164795. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for My Staging Test Server?

No response from My Staging Test Server; the server was last seen 38 days 11 hours ago.

What rank has been recorded for My Staging Test Server?

Within the top – of all ranked servers: My Staging Test Server at #15,412 for player hours, seven days recorded.

Wipe data

What happens on My Staging Test Server on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on My Staging Test Server?

The record of My Staging Test Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 40 days 10 hours ago.

Settings

What settings and rules apply on My Staging Test Server?

Gather rate for My Staging Test Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has My Staging Test Server loaded?

A procedural map, generated by the game, is what My Staging Test Server runs.

Tags

On Rust Graphs, which lists and filters contain My Staging Test Server?

On Rust Graphs, My Staging Test Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On My Staging Test Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs164795 (Build): Build: 164795; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags My Staging Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is My Staging Test Server joined?

Connect with client.connect 85.155.228.58:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs164795
Build Build: 164795.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded