StatusLive Servers online11,697 Players44,561 Populated3,120 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S6624Server sheetchecked 11m ago

FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA

Online EU 85.190.121.145:28015 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 300 0% full
7-day average0peak 1
Rank#6,624top 30% · #1946 in EU
Last wipe3d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on FrontWar - EU - Vanilla+ - Monthly -...
Fig. 2

Server performance

02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:18 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA online, and what uptime has been recorded?

Right now, FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA is recorded as online. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days the record is 132 of 168 hours up, 79% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

Is FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA stable in the figures recorded?

42 server fps on average over the last 48 hours, and never under 27. Counted at its highest: 198,567 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,451 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA hosted?

With its EU tag, FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 85.190.121.145:28015 is its address.

On which Rust version is FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA?

At the last refresh, FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA recorded 0 players across 300 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 02:00 UTC, averaging 1 players.

Against other Rust servers, where is FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA placed?

FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA also measures #1,946 in Europe on the same seven-day player-hour count, at #6,624 globally and in the top 30% of ranked servers.

Wipe data

What happens on FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA?

At FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 3 days 3 hours ago. Its tags give a wipe schedule of one wipe per month.

Rules and settings

Which settings does FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA run, and what rules?

No gather rate is stated in the name of FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA played?

Seed 20261025 and size 6,000 define the procedural map FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA, what is meant by each tag?

The game's server browser reads these tags from FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA: gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): The slot count is 300; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join FrontWar - EU - Vanilla+ - Monthly - Sentinels - Adm IA?

Enter client.connect 85.190.121.145:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://frontwar.fun/servidor is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players The slot count is 300.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded