StatusLive Servers online11,879 Players98,401 Populated3,904 Wiped · 3 h400 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 7m ago

Rust Server by nitrado.net

Online 85.190.128.11:11600 checked 7m ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server by nitrado.net
Fig. 2

Server performance

02.557.51017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
392 / 425
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
472 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
979 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust Server by nitrado.net, and is it up?

Rust Server by nitrado.net is up at this moment. Counted from its reported uptime, the last restart was about 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 7 October 2026 is when Rust Graphs first saw it.

Is Rust Server by nitrado.net stable in the figures recorded?

The last 48 hours give an average of 10 server fps and a floor of 4. Counted at its highest: 66,088 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,003 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Server by nitrado.net hosted?

A region is not published by Rust Server by nitrado.net. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.190.128.11:11600 is its address.

On which Rust version is Rust Server by nitrado.net running?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust Server by nitrado.net runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Rust Server by nitrado.net?

Current player count on Rust Server by nitrado.net: 0, of 20 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Rust Server by nitrado.net placed?

Over the last seven days, Rust Server by nitrado.net records #15,341 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Rust Server by nitrado.net?

The record of Rust Server by nitrado.net's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for Rust Server by nitrado.net?

Gather rate for Rust Server by nitrado.net: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server by nitrado.net?

Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust Server by nitrado.net?

These Rust Graphs lists include Rust Server by nitrado.net: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server by nitrado.net?

Tags published by Rust Server by nitrado.net, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Rust Server by nitrado.net?

Connect with client.connect 85.190.128.11:11600: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded