StatusLive Servers online11,709 Players54,841 Populated3,244 Wiped · 3 h155 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 8m ago

Rust Server by nitrado.net

Online 85.190.159.71:12000 checked 8m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server by nitrado.net
Fig. 2

Server performance

02.557.51011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
393 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Server by nitrado.net online, and what uptime has been recorded?

At this moment Rust Server by nitrado.net is online. Counted from its reported uptime, the last restart was about 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 12 October 2026.

Is Rust Server by nitrado.net stable in the figures recorded?

10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 66,048 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,113 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rust Server by nitrado.net?

No region is published by Rust Server by nitrado.net. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.190.159.71:12000.

What Rust version is recorded for Rust Server by nitrado.net?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust Server by nitrado.net runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust Server by nitrado.net?

Current player count on Rust Server by nitrado.net: 0, of 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust Server by nitrado.net?

Within the top 69% of all ranked servers: Rust Server by nitrado.net at #15,338 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Rust Server by nitrado.net?

Rust Server by nitrado.net's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days ago.

Settings

Which settings does Rust Server by nitrado.net run, and what rules?

Gather rate for Rust Server by nitrado.net: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Server by nitrado.net?

Size 3,500 with seed 6738: that is the procedural map Rust Server by nitrado.net runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Rust Server by nitrado.net?

These Rust Graphs lists include Rust Server by nitrado.net: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server by nitrado.net?

The game's server browser reads these tags from Rust Server by nitrado.net: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Server by nitrado.net?

Enter client.connect 85.190.159.71:12000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded