DWG RG-S15344Server sheetchecked 11m ago
PAPPSIDAPPSI
Online 85.190.160.9:10100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is PAPPSIDAPPSI online, and what uptime has been recorded?
At this moment PAPPSIDAPPSI is online. About 18 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.
Is PAPPSIDAPPSI stable in the figures recorded?
The last 48 hours give an average of 10 server fps and a floor of 10. Counted at its highest: 66,547 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,992 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is PAPPSIDAPPSI hosted?
No region is published by PAPPSIDAPPSI. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.190.160.9:10100.
On which Rust version is PAPPSIDAPPSI running?
Rust network protocol 2635 and build 168909 on Windows: that is what PAPPSIDAPPSI runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for PAPPSIDAPPSI?
0 of 50 slots on PAPPSIDAPPSI are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is PAPPSIDAPPSI placed?
Within the top 69% of all ranked servers: PAPPSIDAPPSI at #15,344 for player hours, seven days recorded.
Wipe data
On PAPPSIDAPPSI, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on PAPPSIDAPPSI?
At PAPPSIDAPPSI the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 5 hours ago.
Settings
Which rules and settings are recorded for PAPPSIDAPPSI?
The name of PAPPSIDAPPSI records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is PAPPSIDAPPSI played?
Seed 6738 and size 3,500 define the procedural map PAPPSIDAPPSI generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does PAPPSIDAPPSI appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry PAPPSIDAPPSI are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On PAPPSIDAPPSI, what is meant by each tag?
The game's server browser reads these tags from PAPPSIDAPPSI: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to PAPPSIDAPPSI?
Connect with client.connect 85.190.160.9:10100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
