StatusLive Servers online11,691 Players35,842 Populated2,916 Wiped · 3 h97 Interval5 min Date29 OCT 2026

DWG RG-S13729Server sheetchecked 10m ago

LECKING

Online 85.190.161.161:11300 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,729top 62%
Last wipe27d agono schedule published
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on LECKING
Fig. 2

Server performance

0510152004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
164 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
96 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LECKING, and is it up?

At this moment LECKING is online. The uptime it reports puts the last restart at about 19 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

What does the recorded performance of LECKING show?

The last 48 hours give an average of 10 server fps and a floor of 10. Counted at its highest: 90,029 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,229 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is LECKING hosted?

There is no region published by LECKING. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.190.161.161:11300.

On which Rust version is LECKING running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on LECKING. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on LECKING?

Current player count on LECKING: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 09:00 UTC: 1 players.

What rank has been recorded for LECKING?

Player hours over seven days place LECKING at #13,729, within the top 62% of ranked servers.

Wipe times

What is recorded on LECKING on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for LECKING?

Once a month, with the force wipe, is when LECKING wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 9 hours ago.

Settings

Which rules and settings are recorded for LECKING?

The name of LECKING records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for LECKING?

Seed 3452 and size 4,000 define the procedural map LECKING generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does LECKING appear among the Rust Graphs lists and filters?

On Rust Graphs, LECKING is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LECKING?

The game's server browser reads these tags from LECKING: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to LECKING?

Connect with client.connect 85.190.161.161:11300: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded