StatusLive Servers online11,679 Players49,738 Populated3,164 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 10m ago

Rust Server by nitrado.net

Online 85.190.162.198:11900 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server by nitrado.net
Fig. 2

Server performance

02.557.51010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
232 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
24 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust Server by nitrado.net, and is it up?

Rust Server by nitrado.net is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. For the last 2 full days the record is 47 of 48 hours up, 98% of the time. On 26 October 2026 is when Rust Graphs first saw it.

How does Rust Server by nitrado.net perform, as measured?

10 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 65,572 entities, buildings, deployables and the rest of the world included. 1,979 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rust Server by nitrado.net?

No region is published by Rust Server by nitrado.net. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.190.162.198:11900.

What Rust version is recorded for Rust Server by nitrado.net?

On Windows, Rust Server by nitrado.net runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Rust Server by nitrado.net?

0 of 50 slots on Rust Server by nitrado.net are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust Server by nitrado.net?

Player hours over seven days place Rust Server by nitrado.net at #15,335, within the top 69% of ranked servers.

Schedules

On Rust Server by nitrado.net, when do wipes occur?

The record of Rust Server by nitrado.net's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 19 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Rust Server by nitrado.net?

No gather rate is stated in the name of Rust Server by nitrado.net. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Server by nitrado.net loaded?

Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust Server by nitrado.net?

These Rust Graphs lists include Rust Server by nitrado.net: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On Rust Server by nitrado.net, what is meant by each tag?

The game's server browser reads these tags from Rust Server by nitrado.net: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Rust Server by nitrado.net joined?

Connect with client.connect 85.190.162.198:11900: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded