StatusLive Servers online11,667 Players45,747 Populated2,969 Wiped · 3 h96 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 9m ago

Rust Server by nitrado.net

Online 85.190.162.199:10900 checked 9m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server by nitrado.net
Fig. 2

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
242 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Rust Server by nitrado.net, and is it online now?

At this moment Rust Server by nitrado.net is online. About 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 10 October 2026 is when Rust Graphs first saw it.

How does Rust Server by nitrado.net perform, as measured?

Average server fps over the last 48 hours is 13; the lowest was 10. Counted at its highest: 66,217 entities, buildings, deployables and the rest of the world included. 1,947 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rust Server by nitrado.net?

There is no region published by Rust Server by nitrado.net. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.190.162.199:10900.

On which Rust version is Rust Server by nitrado.net running?

Rust network protocol 2635 and build 168909 on Windows: that is what Rust Server by nitrado.net runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Rust Server by nitrado.net?

Current player count on Rust Server by nitrado.net: 0, of 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Rust Server by nitrado.net placed?

Player hours over seven days place Rust Server by nitrado.net at #15,269, within the top 69% of ranked servers.

Schedules

On Rust Server by nitrado.net, when do wipes occur?

Rust Server by nitrado.net's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days 20 hours ago.

Settings

Which settings does Rust Server by nitrado.net run, and what rules?

No gather rate is stated in the name of Rust Server by nitrado.net. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has Rust Server by nitrado.net loaded?

Seed 6738 and size 3,500 define the procedural map Rust Server by nitrado.net generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rust Server by nitrado.net appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Server by nitrado.net is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server by nitrado.net?

Tags published by Rust Server by nitrado.net, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Rust Server by nitrado.net?

Enter client.connect 85.190.162.199:10900 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded