StatusLive Servers online11,736 Players50,841 Populated3,279 Wiped · 3 h115 Interval5 min Date29 OCT 2026

DWG RG-S16956Server sheetchecked 31d ago

Test

Offline 85.193.35.184:28015 checked 31d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,956top 71%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
303 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test, and is it up?

Test is offline at this moment; 31 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 21 September 2026 is when Rust Graphs first saw it.

In which location is Test hosted?

A region is not published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.193.35.184:28015 is its address.

On which Rust version is Test running?

Rust network protocol 2633 and build 163794 on Windows: that is what Test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Test?

Test is not responding at the latest refresh; the last record of it online is 31 days 5 hours ago.

What rank has been recorded for Test?

Player hours over seven days place Test at #16,956, within the top 71% of ranked servers.

Schedules

What wipe schedule has been recorded for Test?

The record of Test's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 44 days 9 hours ago the current world was made.

Map and rules

Which settings does Test run, and what rules?

No gather rate is stated in the name of Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Test loaded?

A procedural map, generated by the game, is what Test runs.

Filters

Where does Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Test is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Test?

In Rust, press F1 and type client.connect 85.193.35.184:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded