StatusLive Servers online11,896 Players92,145 Populated4,078 Wiped · 3 h164 Interval5 min Date27 OCT 2026

DWG RG-S8471Server sheetchecked 19h ago

Server name on in-game server list

Offline 85.194.78.1:28015 checked 19h ago

Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#8,471top 38%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123414:0015:0016:0022:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct16 Oct22 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:50 UTC2d ago 1 – running 0
Mon 19 Oct, 23:39 UTC7d ago 1 halved by day 2 4.9 days 1
Tue 13 Oct, 16:45 UTC14d ago 1 held half 6.3 days 1
Fri 18 Sep, 08:18 UTC39d ago 1 held half 25.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
784 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
50 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
125 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
463 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
268 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
196 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Server name on in-game server list online, and what uptime has been recorded?

Server name on in-game server list is offline at this moment; 19 hours ago is when it was last seen. 28 of 168 hours up over the last 7 full days, which is 17% of the time. On 17 September 2026 is when Rust Graphs first saw it.

In which location is Server name on in-game server list hosted?

A region is not published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.194.78.1:28015.

On which Rust version is Server name on in-game server list running?

On Windows, Server name on in-game server list runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Server name on in-game server list?

No response from Server name on in-game server list; the server was last seen 19 hours ago. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Server name on in-game server list?

Over the last seven days, Server name on in-game server list records #8,471 for player hours: the top 38% of all ranked servers.

Schedules

On Server name on in-game server list, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

Which times and days are wipes plotted at on Server name on in-game server list?

No next wipe can be predicted for Server name on in-game server list: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 2 days 21 hours ago.

Rules and settings

What settings and rules apply on Server name on in-game server list?

The name of Server name on in-game server list records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Server name on in-game server list played?

Server name on in-game server list runs a procedural map, which the game generates.

Lists and filters

Where does Server name on in-game server list appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Server name on in-game server list: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Server name on in-game server list?

Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Server name on in-game server list?

In Rust, press F1 and type client.connect 85.194.78.1:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded