DWG RG-S15049Server sheetchecked 43d ago
LinuxGSM
Offline 85.207.96.40:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for LinuxGSM, and is it up?
The current state of LinuxGSM is offline, with the last sighting 43 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.
In which location is LinuxGSM hosted?
There is no region published by LinuxGSM. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.207.96.40:28015.
What Rust version is recorded for LinuxGSM?
Rust network protocol 2633 and build 163794 on Linux: that is what LinuxGSM runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on LinuxGSM?
The latest refresh records LinuxGSM as offline, last seen 43 days 22 hours ago.
Against other Rust servers, where is LinuxGSM placed?
Within the top – of all ranked servers: LinuxGSM at #15,049 for player hours, seven days recorded.
Wipe times
On LinuxGSM, when do wipes occur?
The record of LinuxGSM's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 54 days 16 hours ago.
Settings
What settings and rules apply on LinuxGSM?
No gather rate is stated in the name of LinuxGSM. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for LinuxGSM?
LinuxGSM runs a procedural map, which the game generates.
Tags
Where does LinuxGSM appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry LinuxGSM are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on LinuxGSM?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join LinuxGSM?
Enter client.connect 85.207.96.40:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp4
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.