StatusLive Servers online11,789 Players63,543 Populated3,532 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S15172Server sheetchecked 45d ago

Rust Community Server

Offline 85.214.59.81:28015 checked 45d ago

Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,172no region published
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Community Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
476 / 500
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
280 / 300
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
88 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
111 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust Community Server online, and what uptime has been recorded?

Rust Community Server is offline at this moment; 45 days 5 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Rust Community Server?

There is no region published by Rust Community Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.214.59.81:28015.

What Rust version is recorded for Rust Community Server?

On Linux, Rust Community Server runs Rust network protocol 2631 and build 158240. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rust Community Server?

The latest refresh records Rust Community Server as offline, last seen 45 days 5 hours ago.

What rank has been recorded for Rust Community Server?

Player hours over seven days place Rust Community Server at #15,172, within the top – of ranked servers.

Schedules

On Rust Community Server, when do wipes occur?

Too few wipes are on record for Rust Community Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 117 days 17 hours ago.

Settings

Which settings does Rust Community Server run, and what rules?

Gather rate for Rust Community Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rust Community Server loaded?

Rust Community Server runs a procedural map, which the game generates.

Lists and filters

Where does Rust Community Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Community Server are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Community Server, what is meant by each tag?

The game's server browser reads these tags from Rust Community Server: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): Your game must match protocol 2631 to join; cs158240 (Build): The game build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Rust Community Server joined?

Enter client.connect 85.214.59.81:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol Your game must match protocol 2631 to join.
cs158240
Build The game build is 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded