StatusLive Servers online11,856 Players86,772 Populated3,806 Wiped · 3 h363 Interval5 min Date29 OCT 2026

DWG RG-S13064Server sheetchecked 8d ago

Local Carbon

Offline 85.234.100.50:28015 checked 8d ago

monthly wipes moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,064top 59%
Last wipe15d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Carbon
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct20 Oct24 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

usual gap16.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:01 UTC15d ago – – running 0
Sun 27 Sep, 11:32 UTC32d ago 0 – 16.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Local Carbon online, and what uptime has been recorded?

Last seen 8 days 22 hours ago; right now Local Carbon is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 25 September 2026.

In which location is Local Carbon hosted?

There is no region published by Local Carbon. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.234.100.50:28015.

What Rust version is recorded for Local Carbon?

On Windows, Local Carbon runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Local Carbon?

No response from Local Carbon; the server was last seen 8 days 22 hours ago.

What rank has been recorded for Local Carbon?

Within the top 59% of all ranked servers: Local Carbon at #13,064 for player hours, seven days recorded.

Wipe times

What is recorded on Local Carbon on wipe day?

The recent wipes averaged a busiest count of 0 players.

Which times and days are wipes plotted at on Local Carbon?

At Local Carbon the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 15 days 16 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does Local Carbon run, and what rules?

No gather rate is stated in the name of Local Carbon. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Local Carbon loaded?

A procedural map, generated by the game, is what Local Carbon runs.

Lists and filters

Where does Local Carbon appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Local Carbon: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On Local Carbon, what is meant by each tag?

Tags published by Local Carbon, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Local Carbon?

Connect with client.connect 85.234.100.50:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded